SPACE JAUNT

UNITY PROTOTYPE

Not very pretty, but it was never meant to show off art assets. Space Jaunt is a working, twitch-gameplay prototype of a reinvention of the classic "Skyroads". In its current state it is basically a level editor with instant play-testing.
The goal is to reach the end of the level while collecting the white cubes. The collision detection is a wee bit wonky in places, I should really find the time to do some more work on this!

If you want to have a go, you can DOWNLOAD A TEST-BUILD HERE.

You can use a game controller(recommended) or your keyboard.
Ship controls: Left / right - a / d, break - s, jump - space
Editor controls: Position - w a s d, tile select - q 2 e r (or mouse), place tile - mouse left, erase - mouse right